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Friday, December 9, 2011

"Who Needs Spells When I Can Just Throw My Deck At My Opponent's Head?"

So, I play Magic: the Gathering Online on occasion. I've got a single Commander format deck (a mirror of a deck I've got with physical cards), and a number of decks for the special "Planeswalker" format that only exists online. Planeswalker is fun, because you can get the cards for it really cheap, and since it's online you can use the same card in multiple decks, no problem.

I've recently created a Blue/Red deck with a very simple decklist:

The premise is simple: Draw my entire deck using Treasure Hunt(s), since my deck is primarily lands. Then discard those lands to activate Seismic Assault, dealing damage to my opponents and their creatures. Just now, I played a Two-Headed Giant game with this deck. When I played the Seismic Assault, one of my opponents laughed at me for using it in a multiplayer format with higher life totals. Through most of the game, I used Seismic Assault to take down creatures giving me and my teammate trouble. I had already cast 3 of my 4 Treasure Hunts, each time only drawing 5-8 lands. Not enough to be a huge threat, but the guy that laughed stopped laughing when he reailzed just how MUCH of my deck was land.

I had cast 3 Treasure Hunts, I had a Seismic Assault on the field, and two Seismic Assaults in my hand, and I was out of land. I was depending on my one card per turn to keep up, and our team was hurting.

Then I drew Treasure Hunt. My team was at 24 life, my opponents were at 39.

I cast Treasure Hunt, and revealed the remainder of my deck; 26 cards.

26 * 2 damage. GG?

So really. Who needs to cast spells in a Magic game? I'll just throw my deck at their head, knock them out, and go through their pockets.